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Clash of Camelot
Reactoonz packs a serious punch from Play’n GO — October 2017 saw this grid-based beast hit the market. Seven-by-seven grid. Animated aliens. Cluster wins that crash through like nothing you’ve seen on traditional paylines. UK players dig the cascade system — winning clusters vanish, symbols tumble down, and boom — another spin’s worth of action rolls out without hitting the button again. Flux capacitors zap in as wilds. Oversized aliens roar into life multiplying payouts. Then there’s Gargantoon — that big green brute charges up energy and when it’s fully fired, things explode across the grid.
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Electric blues. Neon purples. Sci-fi aliens that surge and wobble with every win. Gargantoon’s the star — grows bigger, glows hotter as the energy meter fills. Desktop? Mobile? Both hum perfectly — responsive, sharp, no compromise on the visual frenzy. Audio bursts with celebratory pulses when clusters pop. Space theme isn’t just window dressing — it’s woven right through the animation, the colors, the whole machine. UK players immediately clock this as premium stuff.
Getting started fires in seconds:
The alien crew divides into clear tiers:
Each feature crashes together to create pure momentum:
| Feature Name | What Happens | How It Fires |
|---|---|---|
| Cluster Wins | Five+ matching aliens vanish and cascade replacements tumble down for chain reactions | Automatic — happens every spin during play |
| Flux Capacitor Wilds | Substitutes into clusters completing winning formations on the grid | Random placement during symbol drops |
| Oversized Aliens | Enlarged aliens multiply cluster payouts when included in winning combos | Random appearance during spins |
| Gargantoon Quantum Leap | Fully charged Gargantoon transforms wild and unloads sequential feature chain | Energy fills from cluster wins — triggers automatically at max charge |
| Chain Reaction Features | Up to five consecutive features trigger back-to-back creating cascading momentum | Gargantoon Quantum Leap activation at grid center |
Play’n GO keeps the volatility specs close to their chest — no official low/medium/high classification available. The cascade mechanics and multi-feature chains suggest moderate-to-hot volatility. Patient players hunting that Gargantoon charge typically see reward for sustained sessions. UK operators hold the exact RTP figures — contact them directly for precise return percentages. The long-form cascade potential means wins aren’t instant — they build, they stack, they mount.
Traditional reels? Gone. Reactoonz drops a 7×7 grid where symbols fall from above filling every position. Clusters form when five-plus identical aliens touch horizontally, vertically, or diagonally — paylines vanish entirely. When a cluster triggers, those symbols explode off the grid and everything above cascades downward automatically. New clusters form from the falling symbols. Chain reactions surge until nothing new connects. No additional spin button presses needed — single spin, multiple wins. Gargantoon charges alongside all this — every winning cluster pumps energy into its meter. Once fully charged, Gargantoon teleports to the grid center, turns entirely wild, transforms adjacent symbols, and unleashes a sequence of features designed to generate fresh clusters. Oversized aliens multiplier-boost payouts when they land in winning formations. The whole system interconnects — cascade momentum feeds feature potential, features feed cascade opportunity, and the whole machine hums with layered mechanics that separate this grid-slot from anything traditional.
The franchise didn’t stop at the original — Reactoonz 100 dropped as a sequel. Play’n GO expanded the grid-slot concept across their portfolio. The series shares foundational mechanics — cluster wins, cascades, charge meters — but each entry explores different feature directions within the sci-fi alien universe. UK players jumped on the sequels because the original burned so hot.
Playing smart means understanding the machine’s rhythm:
UK players click here for unlimited Play’n GO action – Play’n GO Demo Slots.
| Reels | 7 |
| Rows | 7 |
| Paylines | 5 |
| RTP | 96.51% |
| Hit Frequency | N/A |
| Max Win | 4,570x |
| Max Win Probability | N/A |
| Bonus Round Frequency | N/A |
| Volatility | High |
| Min/Max Bet | 0.2/100 |
| Release Date | 2017-10-24 |
Desktop Screenshot
Mobile Screenshot
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